#include "Profile.h"


Profile::Profile(void)
{
	masterVolume = 100;
	sfxVolume = 100;
	musicVolume = 100;
	slot = 0;

	levelsUnlocked = 0;
	controlScheme = 0;
	name = "INSERT NAME HERE";

	for (int i = 0; i < 25; i++)
		bestTimes[i] = 0.0f;

	isWindowed = true;
}


Profile::~Profile(void)
{
}


void Profile::setMasterVolume(int volume)	
{
	if(volume > 100)
		volume = 100;
	masterVolume = volume;
}
void Profile::setSFXVolume(int volume)		
{
	if(volume > 100) 
		volume = 100;
	sfxVolume = volume;
}
void Profile::setMusicVolume(int volume)		
{
	if(volume > 100) 
		volume = 100;
	musicVolume = volume;
}